Scuderia Corvo
The car
Matteo Rinaldi
Explosive corner exit
Elliot Mercer
Precision under braking
The grid
Every car in Little Engines is computer-driven. Each driver races on their own ratings and temperament, so a late braker lunges, a tyre keeper waits and a hard charger sometimes overdoes it. Here is the full field.
11 teams
Teams bring the car: top speed, acceleration, braking and handling. Drivers bring the rest. Ratings run from 0 to 100, and aggression and patience decide who attacks and who bides their time.
The car
Explosive corner exit
Precision under braking
The car
Patient tyre specialist
Committed corner entry
The car
Smooth corner specialist
Consistent race rhythm
The car
Hard-charging technician
Quick on the throttle
The car
Flowing-corner specialist
Sharp but uneven
The car
Late-braking specialist
Careful tyre keeper
The car
Measured race rhythm
Precise corner placement
The car
Patient long-run specialist
Steady race finisher
The car
Precise corner specialist
Patient tyre keeper
The car
Sharp corner exit
Measured race rhythm
The car
Late-braking challenger
Long-run specialist
The Paddock
Rename any driver or team, repaint every livery and set the grid you want to watch. The commentary booth learns to say the new names.
Coming to Steam
Get one email when the Steam page opens, one when the demo lands and one on launch day.