Coming to Steam

The racing game
where you watch it all unfold.

Twenty-two autonomous drivers race for real. You pick the cameras, follow the battles and hear the booth call every move, live.

Watch the trailer
Autonomous drivers
22
Teams
11
Circuits
43
Recorded commentary lines
22,000+

Official trailer

The race starts now. Sit back.

Little Engines – Official Trailer

Autonomous racing

Twenty-two minds on track.

Nobody is driving these cars, and nothing is scripted. Every driver races on their own ratings and temperament: late brakers lunge, tyre whisperers wait, and the hard chargers sometimes overdo it.

  • Pace, braking, handling, traction, consistency and tyre care
  • Aggression and patience shape who attacks and who waits
  • Teams bring their own speed, acceleration, braking and handling
Meet the whole grid

The broadcast

You're in the director's chair.

The broadcast finds the battle while the pressure builds and cuts to it. Or take the cameras yourself: follow any driver from Overhead, Trackside, Chase or Onboard, and compare rivals side by side.

Onboard
Overhead camera on a hairpin at Forest Lake GP Trackside camera on three cars nose to tail Chase camera behind a car at Forest Lake GP High camera over the pack at Momiji Lake GP Live · Overhead

Live commentary

A booth that calls it as it happens.

A lead commentator and an analyst follow the race in real time, with 22,000+ recorded lines for the moves, the stops and the title maths. Rename a driver in the Paddock and the booth learns to say it.

LeadPlay-by-play
AnalystColour and strategy

Strategy and timing

Read the race like a pit wall.

Soft, medium and hard tyres wear and fall away. Undercuts, long stints and a late switch to wets can turn a race around. Live timing, gaps, sector pace and team radio keep you on top of every fight.

  • SSoft
  • MMedium
  • HHard
  • WWet
Race strategyIllustration · 12 laps

The Paddock

Your grid, your colours.

Eleven teams out of the box, each with its own car and character. Repaint them with 35 livery patterns, rename drivers and teams, and set the grid you want to watch.

Circuits

43 circuits, from harbour fronts to mountain passes.

Autumn lakes, desert mesas, neon harbours and banked speedways, all built for close racing and dressed with crowds, grandstands and scenery.

Now showing— — laps · — m lap
See every circuit

Seasons

One race, or a whole championship.

Championships

Run a full season with points, standings and the title fight going down to the wire.

Rivalries

Head-to-head duels and the contact between drivers are remembered, race after race.

Qualifying

Set the grid on pace, or line it up however you like for a quick race.

Weather

Dry or wet race weekends, with tyre calls to match.

Team radio

Hear the pit wall and the drivers between the commentary calls.

Records

Lap records, results and every driver's history build up in the archive.

FAQ

Questions from the grandstand.

What is Little Engines?

Little Engines is a race broadcast simulator: a single-player motorsport game where twenty-two autonomous drivers race for real and you direct the broadcast. Pick the cameras, follow the battles and hear a live two-voice commentary booth call every move.

Do I drive the cars?

No. Every car is computer-driven, and you don't manage a team either. You watch the race unfold and choose how to see it. Let the broadcast director cut to the action, or follow any driver from the Overhead, Trackside, Chase or Onboard cameras.

When is it coming out, and how much will it cost?

Little Engines is coming to Steam. The release date and price haven't been announced yet. Sign up for updates and you'll get one email when the Steam page opens, one when the demo lands and one on launch day.

Which platforms will it run on?

Windows, macOS and Linux, through Steam. It's designed for keyboard and mouse.

Is there multiplayer?

No, Little Engines is a single-player game. Run one race or a whole championship and watch the title fight go down to the wire.

Are the teams, drivers and circuits real?

No. All eleven teams, twenty-two drivers and forty-three circuits are fictional. Meet them on the drivers and circuits pages, then rename and repaint them however you like in the Paddock.

How does the commentary work?

A lead commentator and an analyst follow the race in real time. They draw on more than 22,000 recorded lines covering moves, pit stops, weather and the championship maths. The commentary is in English, and the booth learns to say the names of drivers you rename.

Can I race my own liveries?

Yes. The Paddock has 35 livery patterns for repainting every team, and you can rename drivers and teams to set the grid you want to watch.

Coming to Steam

The race starts now. Be there.

One email when the Steam page opens, one when the demo lands, and one on launch day. That's about it.